000 | 00652nam a22002057a 4500 | ||
---|---|---|---|
999 |
_c659 _d659 |
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003 | SLTCLib | ||
008 | 180622b ce ||||| |||| 00| 0 eng d | ||
020 | _a9780071808316 | ||
020 | _a0071808310 | ||
041 | _aEnglish | ||
082 |
_a 658.401 _bZIH |
||
100 |
_aZichermann Gabe _9919 |
||
245 |
_aThe gamification revolution _bHow leaders leverage game mechanics to crush the competition |
||
260 |
_aNew York _bMcGraw-Hill Education _c2013 |
||
300 |
_axviii, 235 p. _c24 cm |
||
650 |
_aSocial media,Marketing,Internet games, Psychological aspects _9920 |
||
700 |
_aLinder Joselin _9921 |
||
942 |
_2ddc _cMLN |
||
945 |
_c3278 _dManu Pasantha PERUMBULI ACHCHIGE |